Artificial development

Results: 376



#Item
41Video game development / Video game culture / Game jam / Global Game Jam / Hackathon / Dagstuhl / Artificial intelligence / Game design / Gameplay / Jam session / Jamming

A4_GJ2015_submission_3.pdf

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Source URL: julian.togelius.com

Language: English - Date: 2016-03-19 14:42:07
42Video game development / Software / Gaming / Artificial intelligence / Video game bot / Phalanx / Machine learning / Real-time strategy / Formation

Dynamic Formations in Real-Time Strategy Games Marcel van der Heijden, Sander Bakkes, and Pieter Spronck A. Formations Abstract— Current approaches to organising units in strategic video games are typically implemented

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Source URL: www.csse.uwa.edu.au

Language: English - Date: 2009-02-05 01:17:39
43Leisure / Gaming / Abstract strategy games / Video game development / Game theory / Game artificial intelligence / Game design / Zillions of Games / Reversi / Gomoku / Board game / Genetic algorithm

Microsoft Word - hom-marks.doc

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Source URL: www.aaai.org

Language: English - Date: 2007-05-01 17:50:12
44Image search / Artificial intelligence applications / Index / Content-based image retrieval / Image processing / Image retrieval / Automatic image annotation / Information retrieval / Color histogram / Color moments / Image segmentation / Search engine indexing

Digital Library Curriculum Development Module (7-a) Image Retrieval (Draft Last Modified: Module Name Image Retrieval

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Source URL: curric.dlib.vt.edu

Language: English - Date: 2009-12-22 08:26:28
45Gaming / Leisure / Game theory / Abstract strategy games / Video game development / Game artificial intelligence / Paper-and-pencil games / Mathematical games / Game Description Language / Game design / Combinatorial game theory / Zillions of Games

Microsoft Word - INS_EprintsCoverSheet_Apr08.doc

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Source URL: eprints.qut.edu.au

Language: English - Date: 2010-06-09 10:27:41
46Leisure / Biology / Gaming / Evolutionary biology / Video game development / Game theory / Game design / Coevolution / Habitat / Video game bot / Artificial intelligence / Strategy game

Adapting to Human Game Play Phillipa Avery, Zbigniew Michalewicz not overly intelligent rule development. Then, as each game is played, it has a chance to encompass and counter the oppositions strategy of game play and c

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Source URL: www.csse.uwa.edu.au

Language: English - Date: 2009-02-05 01:17:34
47Video game development / Artificial intelligence / Intelligent agent / Bayesian network / Automated planning and scheduling / Interactive storytelling / Agent / Actor model / Variable / Causality / Ambient intelligence / Closure

Bayesian Networks: Real-Time Applicable Decision Mechanisms for Intelligent Agents in Interactive Drama Maria Arinbjarnar and Daniel Kudenko Abstract— The growing use of intelligent agents in virtual realities calls fo

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Source URL: game.itu.dk

Language: English - Date: 2010-08-10 12:41:00
48Contract law / Law / Technology / Computational neuroscience / Artificial intelligence / Video game development / Terms of service / Internet privacy / Science and technology / Indemnity / Privacy

ai-one Terms of Use PURPOSE OF AGREEMENT The ai-one online services (the “Services”) are made available to you by ai-one inc. (“ai-one”) and are subject to the following Terms of Service (the “Terms”). ai-one

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Source URL: www.analyst-toolbox.com

Language: English - Date: 2016-05-24 18:57:53
49Game design / Academia / Leisure / Cognition / Formal sciences / Artificial intelligence / Video game development / Dynamic game difficulty balancing / Reinforcement learning / Learning / Neats and scruffies / Real-time strategy

Real-time challenge balance in an RTS game using rtNEAT Jacob Kaae Olesen, Georgios N. Yannakakis, Member, IEEE, and John Hallam that NEAT is capable of matching the challenge of the AI agent to the skill of a hard-coded

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Source URL: www.csse.uwa.edu.au

Language: English - Date: 2009-02-05 01:17:34
50Image search / Artificial intelligence applications / Index / Content-based image retrieval / Image processing / Image retrieval / Automatic image annotation / Information retrieval / Color histogram / Color moments / Image segmentation / Search engine indexing

Digital Library Curriculum Development Module (7-a) Image Retrieval (Draft Last Modified: Module Name Image Retrieval

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Source URL: curric.dlib.vt.edu

Language: English - Date: 2009-12-22 08:12:42
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